Creatures
Threat levels, biomes, resistances, weaknesses, loot and special attacks.
Chrome Pyramids
Chrome pyramids are less enemies than weather events made of weapons.
Slumberlings
Slumberlings are a beginner lesson in not waking the wrong problem.
Goatfolk Creatures
Goatfolk can be a faction problem, a jungle problem or a build check.
Snapjaws
Snapjaws are early pressure, loot sources and a reminder that groups matter.
Madpoles
Madpoles are proof that water can be more dangerous than thirst.