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Esper Build

Espers are brilliant, fragile and increasingly haunted by the power they gather.

Introduction

Espers are brilliant, fragile and increasingly haunted by the power they gather.

Overview

  • Ego scaling
  • Mental mutations
  • Psychic hunters
  • Defensive tools
  • Late-game control

Strategy

Read this entry as a decision map rather than a fixed script. Caves of Qud is procedural, and the correct answer depends on your route, faction state, available tools and how many exits you still have.

Synergies

  • Escape options
  • Faction reputation
  • Relevant skills
  • Equipment support
  • Information tools

Weaknesses

The common failure is overconfidence: assuming a good build, item or route removes the need to scout. It does not. Qud keeps receipts.

FAQ

  • Is this beginner friendly? Usually, if you understand the risk before committing.
  • Does this change between versions? Exact numbers can, so check source notes for fragile details.
  • What should I read next? Follow the related archive links below.